
backported world generation from late infdev (the "alpha" generator). backported cave generation from late infdev (finally). added a per-world selection of terrain generator. ported the early infdev terrain generator (and the brick pyramids, plus upgraded obsidian walls). You cannot hit mobs while having less than 10% mob spawning in Far Lands removed for better performance. bronze alongside with its ingots, tools, weapons, armour and block. This feature allows to stretch and unstretch the world as you want it actually does not patch them, but it's quite interesting amplified++ world type (if the world hadn't mountains.).
more montainous (=better) world generator. Don't worry, all these restrictions aren't true Read Me! screen (accessable from the menu) that shows mod's changelog. "bedrock" Far Lands that have no skygrid (and that's good). option to make all mobs passive (a.k.a better peaceful). options like difficulty moved to per world. Originally I was going to make an ARG, later abandoned that idea, but the 1.0.16.05-like theme is still here. Infdev EXB (short for EXperimental Build) is a content mod for Minecraft Infdev 20100415.
This will be fixed in 9.2, however until so you must pass this Infdev EXB 13:52:44 at (Thread.WARNING! YOU MUST INSERT THE JAVA ARGUMENT =true OR IT WILL CRASH SECONDS AFTER WORLD LOADING. Please don’t pirate the game, k? "Īnd most probably can be solved by setting up the old auth server, making it redirect to the current one. Instead, I’ll rely on people being honest. " I removed the silly ingame account check since it was causing some problems and frankly isn’t worth it. It's caused by the old authentication server being unavaible, this has been fixed in infdev : Since the version 1.2.1 of the launcher and the launchwrapper ( ), Indev versions of the game are supported, but it actually crash instantly with any indev / 0.31 / early infdev version.